A vibrant cartoon landscape with a path leading to a castle, with hot air balloons.
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Core Concept 1: Events

An event is something that happens in the game.

When the player touches a coin or hits a wall, that's an **event**. The game is always watching for these events to happen.

We use logic like `WHEN this happens, THEN do that`. Tap the items below to trigger an event.

Tap to trigger an event: