A vibrant cartoon landscape with a path leading to a castle, with hot air balloons.
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Core Concept 3: Position & Boundaries

Position is where something is. Boundaries keep it from leaving the screen.

Games use coordinates (like X and Y) to know the position of every object.

To keep things on screen, we use logic to create boundaries. Try to move the car off the screen.

IF car.y < 0 THEN stop!
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